This outcome has left us in a difficult position, initially we felt we had two options.ġ) Take the build from episode 2 and try and complete episode 3 ourselves.Ģ) Take the game back to scratch and build it using the original unreleased script.Īfter looking over the code from the released version of episode 2 we sadly realized option 1 would not work for several reasons. In hindsight there were many clues along the the last 6 months of development that has led to this outcome, but we went through it all with the best of intentions, thinking all the decisions which now seem a little to trusting or to hopeful, were at the time the right ones.Įssentially we have terminated our contract of services with Yume no Mikata with immediate effect, the developer essentially has no build for episode 3 and no work to present for us to even complete and distribute to you all. Sadly sometimes things are just completely outside of a persons control. The issues with the developer we hoped would be resolved, unfortunately they are of a personal nature to him, and are not something that can be resolved by us, or it seems by him in any kind of suitable time frame for work to continue. Unfortunately due to issues with our 3rd party developer Yume no Mikata we were unable to release this episode after all. “So many of you will know that episode 3 was due out at the beginning of the week on the 14th December. The project is being redone from scratch and hopefully released by the end of Jan. The game is delayed now, issues with the developer has caused AJTilley to terminate the contract with them.
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